Hi,
Hellgeist has said for some time that magic is underpowered, with shields breaking and abilities costing too much. I make this to resolve the issue (or at least attempt to) and attempt to understand the problem as Hellgeist sees it. If you agree to either side input would be helpful, but please do not post keep agreeing with a previous poster, I would prefer to keep this civil and not have a lot of people ganging up on one persons opinion.
As that I created this in response to the shield issue I want to understand why they are a problem. They have high enough HP that they don't normally break in a single round, can be cast multiple times in a round, many are not harmed by physical attacks, and they do not suffer a penalty for defending multiple times or against an area, so why is the fact they can break such a weakness?
I didn't find the right solution from the Internet.
References:
https://community.fantasyflightgames.com...c-underpowered/
Best video production agency
Thanks